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49 lines
819 B
C++
49 lines
819 B
C++
#include <lowlevellib.h>
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int os_main(int argc, char **argv, char **envp )
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{
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llgfx_SetDisplayMode(320,200,16,0);
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while(osmain_endgame == false) {
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llgfx_ClearScreen(BLUE);
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llgfx_text_rect.x1 = 10;
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llgfx_text_rect.x2 = 200;
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llgfx_text_rect.y1 = 0;
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llgfx_text_rect.y2 = 50;
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llgfx_text_xpos = llgfx_text_rect.x1+20;
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llgfx_text_ypos = llgfx_text_rect.y1+10;
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llgfx_text_wrap = true;
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char *text = "Hallo das ist ein langer Text mit einem garantierten Textumbruch oder nicht oder wie?\nBackslash\nhat er auch und\teinige tabs\n. jawohl .";
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int blitflags = 0;
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s_blitfx blitfx;
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llgfx_DrawText(0,text,blitflags,&blitfx);
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llgfx_FlipScreen(true);
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llinput_Update();
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llirq_Sleep(10);
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if( llinput_Keys[LLINPUT_KEY_A] )
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osmain_endgame = true;
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} //
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return 0;
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}
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