You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

47 lines
1.4 KiB
C++

#if !defined(AFX_GAMEPLAYERPPG_H__EC4125D8_2707_4272_AD84_2D429758E242__INCLUDED_)
#define AFX_GAMEPLAYERPPG_H__EC4125D8_2707_4272_AD84_2D429758E242__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GamePlayerPpg.h : Declaration of the CGamePlayerPropPage property page class.
////////////////////////////////////////////////////////////////////////////
// CGamePlayerPropPage : See GamePlayerPpg.cpp.cpp for implementation.
class CGamePlayerPropPage : public COlePropertyPage
{
DECLARE_DYNCREATE(CGamePlayerPropPage)
DECLARE_OLECREATE_EX(CGamePlayerPropPage)
// Constructor
public:
CGamePlayerPropPage();
// Dialog Data
//{{AFX_DATA(CGamePlayerPropPage)
enum { IDD = IDD_PROPPAGE_GAMEPLAYER };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Implementation
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Message maps
protected:
//{{AFX_MSG(CGamePlayerPropPage)
// NOTE - ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GAMEPLAYERPPG_H__EC4125D8_2707_4272_AD84_2D429758E242__INCLUDED)