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53 lines
1.2 KiB
C++

//
// G A M E.O.N.E - LOW LEVEL LIB V1.0
// Copyright (C) 2001 LEVEL ONE ENTERTAINMENT,
// Licensed under the terms of LGPL.
//:---------------------------------------------------------------------------
//:Description
//
// FRAMEWORK Layerobject - displays a single bitmap
//
// CActor
// +--CLayer
// +--CLayerImage
// +--CLayerLoadBar
//
// Hooks a Streammodul, displays a Loading Bar bitmap
//
//:---------------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////
#if !defined(_LAYER_LOADBAR_H)
#define _LAYER_LOADBAR_H
#include "llfrm_layerimage.h"
#include "../llgfx_blit.h"
#include "../llstream_readhook.h"
class CLayerLoadBar : public CLayerImage
{
public:
CLayerLoadBar();
virtual ~CLayerLoadBar();
virtual bool ParseMsg(const char *Type );
virtual void Draw(llgfx_id id );
virtual void Action(float delta);
int m_totalfiles;
int m_totalbytes;
int m_blocksize;
bool m_bSettotalfiles;
bool m_bSettotalbytes;
CReadHookModule *m_StreamMod;
friend int LoadbarHook(char * curFilename, int totalbytes, int totalfiles, int percentcomplete, void *userPtr );
};
#endif // !defined(_LAYER_LOADBAR_H)