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C++

//
// G A M E.O.N.E - LOW LEVEL LIB V1.0
// Copyright (C) 2001 LEVEL ONE ENTERTAINMENT,
// Licensed under the terms of LGPL.
//:---------------------------------------------------------------------------
//:Description
//
// FRAMEWORK Layerobject - displays a single bitmap
//
// CActor
// +--CLayer
// +--CLayerImage
//
// Displays a single bitmap
//
//:---------------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////
#if !defined(_LAYER_IMAGE_H)
#define _LAYER_IMAGE_H
#include "llfrm_layer.h"
#include "../llgfx_blit.h"
class CLayerImage : public CLayer
{
public:
CLayerImage();
virtual ~CLayerImage();
virtual bool ParseMsg(const char *Type );
virtual void Draw(llgfx_id id );
virtual void Action(float delta);
virtual void GetBoundingRect(llgfx_sRECT *rect);
CLayerImage * CreateClone();
void operator=(CLayerImage *sprite );
void operator=(CLayerImage &sprite );
llgfx_id m_gfx;
bool m_ckEnable;
TxU32 m_colorkey;
float m_angle;
float m_rotationspeed;
bool m_colorkeyInit;
};
#endif // !defined(_LAYER_IMAGE_H)