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39 lines
709 B
C++
39 lines
709 B
C++
//
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// G A M E.O.N.E - LOW LEVEL LIB V1.0
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// Copyright (C) 2001 LEVEL ONE ENTERTAINMENT,
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// Licensed under the terms of LGPL.
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//:---------------------------------------------------------------------------
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//:Description
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//
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// FRAMEWORK global object fps display (F12 to activate)
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//
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#ifndef _FPS_H
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#define _FPS_H
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#include "llfrm_layerfloatingtext.h"
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// F12 drücken für ausgabe
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#define FPS_UPDATE_INTERVALL (16) // FPS String nach <n> Frames, je höher der Wert desto genauer
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class CFps : public CLayerFloatingText
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{
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public:
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CFps ();
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virtual ~CFps ();
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virtual void Action(float delta);
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virtual void Draw(llgfx_id dstgfx);
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protected:
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float m_totaltime;
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int m_cnt_frames;
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};
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#endif // _FPS_H
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