You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
//
|
|
// G A M E.O.N.E - LOW LEVEL LIB V1.0
|
|
// Copyright (C) 2001 LEVEL ONE ENTERTAINMENT,
|
|
// Licensed under the terms of LGPL.
|
|
//:---------------------------------------------------------------------------
|
|
//:Description
|
|
//
|
|
// FRAMEWORK Layerobject - displays a simple animation
|
|
//
|
|
// CActor
|
|
// +--CLayer
|
|
// +--CLayerSprite
|
|
//
|
|
// straight forward frame animation and movement
|
|
//
|
|
//:---------------------------------------------------------------------------
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#if !defined(_LAYER_SPRITE_H)
|
|
#define _LAYER_SPRITE_H
|
|
|
|
#include "llfrm_layer.h"
|
|
|
|
|
|
class CLayerSprite : public CLayer
|
|
{
|
|
public:
|
|
CLayerSprite();
|
|
virtual ~CLayerSprite();
|
|
|
|
virtual bool ParseMsg(const char *arg );
|
|
virtual void Draw(llgfx_id id );
|
|
virtual void Action(float delta);
|
|
virtual CLayerSprite * CreateClone();
|
|
|
|
void operator=(CLayerSprite *sprite );
|
|
void operator=(CLayerSprite &sprite );
|
|
|
|
|
|
llgfx_id m_gfx;
|
|
float m_wait; // selbe wie CStabAction_Wait
|
|
bool m_ckEnable;
|
|
TxU32 m_colorkey;
|
|
bool m_colorkeyInit;
|
|
float m_angle;
|
|
|
|
|
|
// anim
|
|
int m_frame_cnt;
|
|
int m_cur_frame;
|
|
float m_frame_time;
|
|
float m_frame_wait;
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
#endif // !defined(_LAYER_SPRITE_H)
|