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{\rtf1\ansi\ansicpg1252\deff0\deflang3079{\fonttbl{\f0\fmodern\fcharset0 Courier;}{\f1\fswiss\fprq2\fcharset0 System;}}
{\colortbl ;\red0\green128\blue0;\red0\green0\blue255;\red0\green0\blue0;\red160\green0\blue160;\red128\green0\blue0;\red128\green128\blue128;}
\viewkind4\uc1\pard\cf1\lang1033\f0\fs20 //#define SYS_PLATFORM_WIN32_GP2X\par
\cf2 #define\cf3 \cf4 SYS_PLATFORM_WIN32_DX5\par
\cf2 #include\cf3 <lowlevellib.h>\par
\par
\cf1 /*\par
* OS_MAIN - Game main function\par
*/\par
\cf2 int\cf3 \cf5 os_main\cf3 ( \cf2 int\cf3 \cf6 argc\cf3 , \cf2 char\cf3 **\cf6 argv\cf3 , \cf2 char\cf3 **\cf6 envp\cf3 )\par
\{\par
\cf4 llgfx_SetMode\cf3 (320,240,16,0,0);\par
\cf5 llirq_Sleep\cf3 (1000);\par
\cf2 return\cf3 0;\par
\pard\} \cf0\lang3079\b\f1\fs20\par
}