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212 lines
5.2 KiB
Plaintext
212 lines
5.2 KiB
Plaintext
//Microsoft Developer Studio generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Neutral resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEU)
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#ifdef _WIN32
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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#pragma code_page(1252)
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#endif //_WIN32
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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IDB_GAMEPLAYER BITMAP DISCARDABLE "gameplay.bmp"
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#endif // Neutral resources
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Englisch (USA) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"1 TYPELIB ""GamePlayer.tlb""\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x4L
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FILETYPE 0x2L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904e4"
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BEGIN
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VALUE "Comments", "L3lib Plugin - Prototype Dez. 2006\0"
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VALUE "CompanyName", "Level One Entertainment - A.Piko Vienna Austria\0"
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VALUE "FileDescription", "l3lib plugin ActiveX Control Module\0"
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VALUE "FileExtents", "*\0"
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VALUE "FileOpenName", "l3lib Gameplayer\0"
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VALUE "FileVersion", "1, 0, 0, 1\0"
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VALUE "InternalName", "l3lib-plugin-prototype\0"
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VALUE "LegalCopyright", "Copyright (C) 2006 - Level One Entertainment, A.Piko Vienna Austria\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "MIMEType", "application/x-l3lib-plugin\0"
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VALUE "OLESelfRegister", "\0"
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VALUE "OriginalFilename", "l3libplugin.dll\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "l3lib GamePlayer\0"
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VALUE "ProductVersion", "1, 0, 0, 1\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1252
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ABOUTDLL ICON DISCARDABLE "GamePlayer.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_ABOUTBOX_GAMEPLAYER DIALOG DISCARDABLE 34, 22, 260, 55
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "About GamePlayer Control"
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FONT 8, "MS Sans Serif"
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BEGIN
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LTEXT "GamePlayer Control, Version 1.0",IDC_STATIC,40,10,170,8
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LTEXT "Copyright (C) 2006, Level One Entertainment, A.Piko, Vienna Austria",
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IDC_STATIC,40,25,170,23
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DEFPUSHBUTTON "OK",IDOK,221,7,32,14,WS_GROUP
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ICON IDI_ABOUTDLL,IDC_STATIC,7,7,21,20
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END
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IDD_PROPPAGE_GAMEPLAYER DIALOG DISCARDABLE 0, 0, 250, 62
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STYLE WS_CHILD
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FONT 8, "MS Sans Serif"
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BEGIN
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LTEXT "TODO: Place controls to manipulate properties of GamePlayer Control on this dialog.",
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IDC_STATIC,7,25,229,16
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO DISCARDABLE
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BEGIN
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IDD_ABOUTBOX_GAMEPLAYER, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 253
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TOPMARGIN, 7
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BOTTOMMARGIN, 48
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END
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IDD_PROPPAGE_GAMEPLAYER, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 243
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TOPMARGIN, 7
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BOTTOMMARGIN, 55
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END
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_GAMEPLAYER "GamePlayer Control"
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IDS_GAMEPLAYER_PPG "GamePlayer Property Page"
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END
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_GAMEPLAYER_PPG_CAPTION "General"
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END
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#endif // Englisch (USA) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
|
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//
|
|
// Generated from the TEXTINCLUDE 3 resource.
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//
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1 TYPELIB "GamePlayer.tlb"
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|
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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