#include <lowlevellib.h>

int os_main(int argc, char **argv, char **envp )
{
	llgfx_SetDisplayMode(320,200,16,0);
	
	llgfx_tab_pos[0] = 8;
	llgfx_tab_pos[1] = 16;
	llgfx_text_yspacing = 2.0f;
	
	while(osmain_endgame == false) {
		llgfx_ClearScreen(GOLD);
		
		llgfx_SetTextPos(2,32);
		llgfx_tab_chars[0] = 0;
		
		llgfx_DrawText(0,
			"Line1 \t stTab \t 2ndTab\n"
			"Line2	1stTab	2ndTab\n" //<- tabs with editor
			);
		
		llgfx_tab_chars[0] = '-';
		llgfx_DrawText(0,
			"\t \t>Line3@2ndTab"
			);

		llgfx_FlipScreen(true);
		llinput_Update();
	} // 
	return 0;
}