Dem Root Objekt selbst kann man ebenfalls Messages schicken: alias, openurl, newstate, initstate, execute, loadtilemap, bind, unbind
Mehr dazu
Basis Msg's für alle Layer gültig:
- visible
- xypos
- xpos
- ypos
- offset
- cliprect
- blitfx.*
- blitflag
- setparent
- script
\background ...
- gfx
- mode
- color
- blur
\eventmgr ...
- add
- delete
- clear
- set
\anim ...
- Play
- Step
- Stop
- Update
- gfx
- poslist
- colorkey
- ckEnable
- ckFrame1Enable
- virtFrame1
- buffertype
- filetype
- hotxy
- frame_width
- frame_height
- frame_cnt
- cur_frame
- direction
- cache
- stepflag
- loop
- toggle
- state
- AnimTime
- PlayTime
- holdmode
- StartMsg
- EndMsg
- Fr1Msg
- FrXMsg
- ON
\button ...
- [anim] selectmsg
\floatingtext ...
- font
- xsize
- ysize
- colorkey
\image ...
- gfx
- hotxy
- ckEnable
- colorkey
\inputtext ...
- cursor
- blinkTime
- entermsg
- addchar
- addReturn
- delchar
- enableInput
- default
- max_chars
\sprite ...
- hotxy
- frame_cnt
- wait
- frame_time
- gfx
- ckEnable
- colorkey
\mouse ...
- anim.*
- xypos
- state
- hotx
- hoty
\varmgr ...
- IF
- VAR
- VAR++
- VAR--
- VAR+=VAR
- VAR-=VAR
- clear
\waveplayer ...
- play
- set
- enableOutput
- addwave
=ul>