st_initdisplaymode: fullscreen: 0 Creating static buffers Displaymode changed 1 llgfx_LoadGfx(sysfont,2) ==> LLGFX_CACHE, not cached, id=0 Sysfont loaded: sysfont llgfx_LoadGfx(NeHe.png,3) llfile_LoadToMem(): NeHe.png llfile_LoadToMem(): loaded bytes: 1417504 ==> loaded, id=5 refcount=1 llgfx_LoadGfx(zone.png,0) llfile_LoadToMem(): zone.png llfile_LoadToMem(): loaded bytes: 31667 ==> loaded, id=6 refcount=1 llgfx_LoadGfx(sterne.png,0) llfile_LoadToMem(): sterne.png llfile_LoadToMem(): loaded bytes: 1890140 ==> loaded, id=7 refcount=1 llgfx_LoadGfx(geschwader.png,0) llfile_LoadToMem(): geschwader.png llfile_LoadToMem(): loaded bytes: 4423 ==> loaded, id=8 refcount=1 llgfx_LoadGfx(Maus.png,3) llfile_LoadToMem(): Maus.png llfile_LoadToMem(): loaded bytes: 570 ==> loaded, id=9 refcount=1 llgfx_LoadGfx(wing.png,3) llfile_LoadToMem(): wing.png llfile_LoadToMem(): loaded bytes: 1742 ==> loaded, id=10 refcount=1 llgfx_LoadGfx(scope.png,0) llfile_LoadToMem(): scope.png llfile_LoadToMem(): loaded bytes: 150437 ==> loaded, id=11 refcount=1 llgfx_Exit() llgfx_ReleaseAll() : 12 buffers