#include int os_main(int argc, char **argv, char **envp ) { //llgfx_SetDisplayMode(240,320,16,0); llgfx_SetDisplayMode(320,240,16,0); llgfx_tab_pos[0] = 8; llgfx_tab_pos[1] = 16; llgfx_text_yspacing = 2.0f; while(osmain_endgame == false) { llgfx_ClearScreen(BROWN); llgfx_SetTextPos(2,32); llgfx_tab_chars[0] = 0; PtrInputEvent ev; /* while( ev = llinput_GetEvent() ){ llgfx_Printf("ev:*devicename=%s ev:*eventname=%s state=%x\n", ev->devicename, ev->eventname, ev->state ); } for( int i = 0; i < 256; i ++ ){ if( llinput_Keys[i] ){ llgfx_Printf("%x ", i); } } */ llgfx_Printf("mousex = %d\nmousey = %d", llinput_MouseX, llinput_MouseY); llinput_Update(); llgfx_FlipScreen(true); llirq_Sleep(150); } // return 0; }